I know Java3d is intended primarily for bringing cross-platform 3D
functionality to the web. The price we pay for cross platform functionality
is speed. By relying on the JRE we sacrifice a lot of speed as compared to
C++ for example.
I really do like Java, (I've never been able to understand C++). Java is
easier to understand and much easier to work with. It's a nicely organized
language and well thought out.
However I mostly write applications for data analysis and visualization.
What I really need is a Java class for compiling binary executables for
Windows from Java Applications. The executables should be entirely self
contained, and run at speeds rivaling C++ programs.
I'm sure there are many programmers out there who would like the same
capability, I figure game programmers would really benefit from it.
My question of the folks at SUN is: Can we ever expect to see something like
this, or is it completely out of the question?
Don Casteel
Manufacturing Engineer
TEXTRON Automotive Company -- Athens Operations
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