Hi,
Just thought i would point out that cygnus have produced gcj, compile
java source/class files to machine code. It is in the very early
stages, doesn't even have most of the awt. But i suppose this a
similar situation to the java port to linux. i.e. it may take a while
but it will get finished, and i should think at some point it will have
java3D.
But others may know more about this !
Dave
"Casteel, Don" wrote:
>
> I know Java3d is intended primarily for bringing cross-platform 3D
> functionality to the web. The price we pay for cross platform functionality
> is speed. By relying on the JRE we sacrifice a lot of speed as compared to
> C++ for example.
>
> I really do like Java, (I've never been able to understand C++). Java is
> easier to understand and much easier to work with. It's a nicely organized
> language and well thought out.
>
> However I mostly write applications for data analysis and visualization.
> What I really need is a Java class for compiling binary executables for
> Windows from Java Applications. The executables should be entirely self
> contained, and run at speeds rivaling C++ programs.
>
> I'm sure there are many programmers out there who would like the same
> capability, I figure game programmers would really benefit from it.
>
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