Hi All,
 
I have a question regarding the rendering quality.  Currently when I run my application, the line created by to objects against each other looks very saw-toothed or jagged, not small jagged edges but large ones.  The scene that is rendered is not as crisp as I think it should be.  i am using a vrml file for my scene.  When I run this same vrml file in the Cosmo Vrml Player, the scene is very crisp.  Is there anything that I can do about this?  Are there settings that can be set to improve the render quality and make the scene look more crisp?  I would appreciate any help you can give me.
 
Thanks,
 
Dean

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