For me, the quality of Java 3D image has always been less than I would like.
I understand that it is not a ray tracing kind of renderer.  For some
reason, setting the antialias parameter doesn't seem to help.  Edges of
lines and cylinders, and planes are always too ruff.

I wish someone had a scene exporter which would write the scene out into a
file that a ray tracing renderer could then import.  Maybe POV-Ray?  Or have
a hook into Java 3D to call a ray tracing renderer directly.  Then you could
develop a scene in Java 3D in the medium quality of Java 3D, push a button
and have it rendered in high quality.

Cheers,
Bob Gray

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Behalf Of Osama Abdalah
Sent: Sunday, November 23, 2003 9:10 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Rendering quality


Hi all,
Iam randering a scene using J3D and i use text3D but
it seems that all lines are not sharp and the objects
are not smooth,can any one tell me what are the
parameters affecting the quality of the rendered image
                      Best Regards

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