There are several possibilities to modify the quality of the rendered scene. One is, to enable/diable scene anti-aliasing using http://java.sun.com/products/java-media/3D/forDevelopers/J3D_1_3_API/j3dapi/javax/media/j3d/GraphicsConfigTemplate3D.html#setSceneAntialiasing(int)
And there are a bunch of possibilities to influence 3D-objects quality using Appearance (or better: some of the objects which are stored using Appearance). Commonly the flags FASTEST and NICEST control rendering results e.g. in
http://java.sun.com/products/java-media/3D/forDevelopers/J3D_1_3_API/j3dapi/javax/media/j3d/TransparencyAttributes.html
http://java.sun.com/products/java-media/3D/forDevelopers/J3D_1_3_API/j3dapi/javax/media/j3d/ColoringAttributes.html
And last but not least for Textures:
http://java.sun.com/products/java-media/3D/forDevelopers/J3D_1_3_API/j3dapi/javax/media/j3d/Texture.html#setMagFilter(int)
http://java.sun.com/products/java-media/3D/forDevelopers/J3D_1_3_API/j3dapi/javax/media/j3d/Texture.html#setMinFilter(int)
On Sun, 23 Nov 2003 10:02:50 -0500, RWGRAY <[EMAIL PROTECTED]> wrote:
For me, the quality of Java 3D image has always been less than I would like. I understand that it is not a ray tracing kind of renderer. For some reason, setting the antialias parameter doesn't seem to help. Edges of lines and cylinders, and planes are always too ruff.
I wish someone had a scene exporter which would write the scene out into a file that a ray tracing renderer could then import. Maybe POV-Ray? Or have a hook into Java 3D to call a ray tracing renderer directly. Then you could develop a scene in Java 3D in the medium quality of Java 3D, push a button and have it rendered in high quality.
Cheers, Bob Gray
-----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Osama Abdalah Sent: Sunday, November 23, 2003 9:10 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Rendering quality
Hi all, Iam randering a scene using J3D and i use text3D but it seems that all lines are not sharp and the objects are not smooth,can any one tell me what are the parameters affecting the quality of the rendered image Best Regards
__________________________________ Do you Yahoo!? Free Pop-Up Blocker - Get it now http://companion.yahoo.com/
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
-- Virtual Worlds Productions Software Development Group http://www.virtualworlds.de
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
I believe Osama means to say that there are not enough polygons to create a smooth shape. Indeed, you can see the where the vertexes are in the depth of the Text3D.
CHRIS
=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".