hey I agree with both of you guys.
Shawn wrote:
>I jut got back from the Game Developer Conference in San Jose.
>There was not one booth using Java3D except for what we showed in our truck
(which is
>not a booth on the floor). And it's not because Java3D is too slow,
because I can
>make Java3D rip!
>
>I believe it is because several reasons:
>1) People don't know that Java3D CAN run fast. This is probably the
biggest issue
>I've seen. NOBODY believes it when I show them.
>2) Java and Java3D's distribution is too whacky for the quick and easy
world of
>gaming.
>3) Licensing and ownership issues with Sun.
>4) The lack of Sun's push into this market.
>
>This is THE major market that if not adopted by the Java3D world, will
ultimately
>swallow Java3D's efforts, period.
>
I agree with Shawn, and while not in gaming and so able to bear the
installation cost, I believe his points are right;
Sun people please consider....
Olivier
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