Michael Allen Latta wrote:

> Is there any plan to incorporate the newer hardware features into the Java3D
> interface?  The GeForce line of cards has added significant new hardware
> support which produces compelling results, and has both OpenGL and DirectX
> interfaces to access hardware accellerated per-pixel lighting, hardware dot
> product, and other features.  The results are getting me to question if
> Java3D is going to keep up with the lower level APIs, and as a result stays
> competitive.  I do not have a problem with there being some trapdoor for
> accessing such features, though a well thought out approach to shading would
> be better.  The current vertex shading option is pretty limiting compared to
> the options available in the lower level APIs.
>
> I am hoping some of the Java3D team will reply to this.  I am more
> interested in a statement of direction rather than asking for any
> commitment.
>
> Michael Allen Latta
>
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I personally discussed this with the guys that did the Java3D presentation at
SIGGRAPH last year.  They assured me then that any hardware features that
became popular would be taken advantage of by Java3D.  On example we discussed
was Bump Mapping.  However, we have hurt nothing, at least not in a public
capacity, on the future features of Java3D, road maps, etc..  As do you, I feel
very concerned about access to these hardware features.  Unfortunately, it does
not seem that Java3D is being driven by the same market forces.  Sun wants you
to run Java3D on a Sun box.  If the feature is not available there, why put it
into Java3D?  3D textures is a perfect example of the opposite of this.  3D
textures are coming in the next generation of graphics cards, but has been in
Java3D from the start.  Why?  Because Sun boxes do 3D textures.  What about
hardware T&L in OpenGL?  That's in it's second generation now for PC cards,
available on multiple cards, not some proprietary extension, but there hasn't
even been an announcement regarding this in the Java3D world.

Please Java3D/Sun team, don't let it all slip away!!!
Talk to us.

--
__________________________________________________________

Shawn Kendall               Full Sail Real World Education
Course Director             3300 University BLVD
Real Time 3D for Gaming     Winter Park FL 32792
[EMAIL PROTECTED]       http://www.fullsail.com
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