Hi,

We have a scene consisting of a single TriangleArray object with lots of
triangles (upwards of 50,000) and a couple of other simple Geometry objects.
We believe we are running into graphics hardware performance limitations -
moving the objects around is slow, something like 2 - 3fps, running on a
PentiumIII-500, Win98, Voodoo3.  It's about the same performance on a TNT.

I was wondering if there are any fairly affordable PC graphics cards out there
that will offer significantly better performance.. perhaps a GeForce?  Will
dedicated OpenGL cards, although expensive, be significantly faster?  Has
anyone had any experience with this?

Thanks much.

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