I also have a Voodoo3 running under Windows 2000. OpenGL ICD did not work
for me under Win2K, I was getting very low frame rates like you did, so I
ended up using the DirectX version of Java3D. You may have better luck that
way. Also if you are using the HotSpot compiler try turning it off using
the parameter -Xint. I had better performance that way, I am not exactly
sure why.

Selim Tuvi
Rockwell Science Center



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|        |          Khai Weyn    |
|        |          <weyn@NETTAXI|
|        |          .COM>        |
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|        |          05/24/00     |
|        |          09:34 PM     |
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  |       To:     [EMAIL PROTECTED]                            |
  |       cc:     (bcc: Selim Tuvi/PaloAlto/RSC/Rockwell)                 |
  |       Subject:     [JAVA3D] Fast PC graphics card                     |
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Hi,

We have a scene consisting of a single TriangleArray object with lots of
triangles (upwards of 50,000) and a couple of other simple Geometry
objects.
We believe we are running into graphics hardware performance limitations -
moving the objects around is slow, something like 2 - 3fps, running on a
PentiumIII-500, Win98, Voodoo3.  It's about the same performance on a TNT.

I was wondering if there are any fairly affordable PC graphics cards out
there
that will offer significantly better performance.. perhaps a GeForce?  Will
dedicated OpenGL cards, although expensive, be significantly faster?  Has
anyone had any experience with this?

Thanks much.

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