I have GeForce with Win98, and PIII 500, and I have no problem moving over 110,000
triangles and quads around.
-mark
> ----------
> From: Khai Weyn[SMTP:[EMAIL PROTECTED]]
> Reply To: Discussion list for Java 3D API
> Sent: Wednesday, May 24, 2000 9:34 PM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Fast PC graphics card
>
> Hi,
>
> We have a scene consisting of a single TriangleArray object with lots of
> triangles (upwards of 50,000) and a couple of other simple Geometry objects.
> We believe we are running into graphics hardware performance limitations -
> moving the objects around is slow, something like 2 - 3fps, running on a
> PentiumIII-500, Win98, Voodoo3. It's about the same performance on a TNT.
>
> I was wondering if there are any fairly affordable PC graphics cards out there
> that will offer significantly better performance.. perhaps a GeForce? Will
> dedicated OpenGL cards, although expensive, be significantly faster? Has
> anyone had any experience with this?
>
> Thanks much.
>
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