Here is some code to generate a triangle mesh with smooth normals from a heightmap. You won't be able to use this as is, since some of the sub-packages would require releasing someone else's code, which I should not do. But all the relevent techniques are there. Dave Yazel
- [JAVA3D] 3DS Loader Yazel, David J.
- Re: [JAVA3D] 3DS Loader John Wright
- Re: [JAVA3D] 3DS Loader J. Lee Dixon
- Re: [JAVA3D] 3DS Loader Yazel, David J.
- Re: [JAVA3D] 3DS Loader J. Lee Dixon
- [JAVA3D] 3ds loader Yazel, David J.
- [JAVA3D] 3D surface triangulate java program antimbe
- Re: [JAVA3D] 3D surface triangulate java p... Desiree Hilbring
- Re: [JAVA3D] 3ds loader David
- Re: [JAVA3D] 3ds loader John Wright
- Re: [JAVA3D] 3ds loader Yazel, David J.
- Re: [JAVA3D] 3ds loader Karl Morten Dahl
- [JAVA3D] AW: [JAVA3D] 3ds loader Volker Coors
- [JAVA3D] 3DS Loader Sandegren, Eric S.
- Re: [JAVA3D] 3DS Loader John Wright
- Re: [JAVA3D] 3DS Loader Sandegren, Eric S.
- Re: [JAVA3D] 3DS Loader John Wright
- Re: [JAVA3D] 3DS Loader Sandegren, Eric S.
- Re: [JAVA3D] 3DS Loader Sandegren, Eric S.
TriangleMesher.java