I have to sound in on this... modeling for "rendering" is definitely
different than modeling for "realtime".  To me, 3D studio is definitely
for rendering scenes.  Multigen is geared for realtime, but it also ways
in at a heavy $11k (about).  The only "stability" issue we have had with
3D studio have been animations... exporting an animation to .3DS format
and then reimporting is hit-or-miss.  I would LOVE to have something
that bridges this capability/price gap!

-Lee

J. Lee Dixon
Software Engineer
SAIC - Celebration, FL
[EMAIL PROTECTED]


-----Original Message-----
From: Yazel, David J. [mailto:[EMAIL PROTECTED]]
Sent: Monday, September 18, 2000 9:40 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Truespace?


        I have been wading through pages of reviews and messageboards on
3d
graphics products.  The consensus seems to be that 3dstudioMax is
difficult
to use, unstable and expensive.  This ignores that fact to it is the
standard for 3d.  I have read that braver companies are turning away
from
that product by droves.  Many people seem to think that Maya is probably
the
bext 2nd generation 3d graphics tool, but it weighs in a wopping 10k
plus 5k
for each add-on.

        I have read great things about Truespace5, and its only $500.  I
was
wondering is people have had experience with that product.  I read one
interesting article by a short CG film creator which said his major two
tools are Truespace and Lifeforms.  I looked at Amapi, and it is truely
nice
for making meshes, but thats all it does.

        The truespace url is http://www.caligari.com

        Dave Yazel

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