Here are the specs for Truespace, I think this is worth looking at.  I will
download their demo and try it out:

                Rendering
                              Hybrid radiosity, ray tracing, Phong shading
                              Advanced shaders (color, reflectance,
transparency, displacement, background, foreground,
                              post processing)
                              Volumetric shaders, Anisotropic reflectance
shaders
                              Layered materials
                              3D Paint
                              Area rendering
                              Shadows
                              Fog
                              Motion blur
                              Depth of field
                              Lense Flares
                              Adaptive anti-aliasing , oversampling
                              8,000 x 8,000 pixel resolution
                              Alpha-channel for transparency
                              Area, projector, sky, spot, local, and
infinite lights
                              Unlimited cameras
                              Multi processor support
                         Modeling
                              NURBS
                              Advanced selection tools
                              Drawing on 3D objects
                              Live Skin metaballs
                              PlastiForm
                              Accurate collision detection
                              Organic deformation
                              Boolean operations
                              Polygonal and spline based drawing
                              Polygon editing and advanced sweeps
                              Vertex weld and erase
                              3D primitives
                              TrueType text
                              Postscript import
                              Advanced texture placement
                              Real world dimensions
                         3D Plug-ins
                         Animation
                              Bones with deformable skin and muscles
                              Function Curves
                              Scripting
                              Forward Dynamics
                              Inverse Kinematics
                              KeyFrame Editor
                              Vertex animation
                              Spline-based paths
                              Hierarchical animation
                              Animation Preview
                              Animatable deformations, metaballs, materials,
lights, cameras, etc.
                              Animated textures(AVI)
                         3D Interface
                              Real time, perspective, direct manipulation
                              3D widgets for object and view manipulation,
Point Edit widget, 3D Properties and global
                              preset panels
                              Simulated 3D guides
                         Hardware Acceleration
                              Third generation D3D, OpenGL, and 3DR drivers
                         Internet Support
                              VRML 2.0 worlds export
                              Integrated VRML 1.0 browser
                              3D Bookmarks
                              In-place editing
                              Level of detail
                              3D sound
                              Polygon reduction
                         Import and Export
                              3D Import

                              SCN, COB, SOB, WRL 1.0 , GZ, WRZ, DXF, 3DS,
ASC, PRJ, LWO, OBJ, LWB,
                              IOB, GEO, X
                              3D Export

                              SCN, COB, CAN, WRL 1.0 and 2.0, DXF, ASC, 3DS,
X
                              2D Import

                              BMP, TGA, AVI, FLC, JPG, DIB, AI, PS, EPS,
PNG, DDS
                              2D Export

                              BMP, TGA, AVI, JPG, TIFF, PNG
                         System Requirements
                         Windows 95, 98 or Windows NT 4.0, Pentium
120(Pentium2 recommended), 32MB RAM
                         (64MB recommended), 20MB free hard disk space, VGA
Graphics, (3D video card
                         recommended)
> ----------
> From:         Justin Couch[SMTP:[EMAIL PROTECTED]]
> Reply To:     Discussion list for Java 3D API
> Sent:         Monday, September 18, 2000 9:51 AM
> To:   [EMAIL PROTECTED]
> Subject:      Re: [JAVA3D] Truespace?
>
> "Yazel, David J." wrote:
>
> >         I have read great things about Truespace5, and its only $500.  I
> was
> > wondering is people have had experience with that product.  I read one
> > interesting article by a short CG film creator which said his major two
> > tools are Truespace and Lifeforms.  I looked at Amapi, and it is truely
> nice
> > for making meshes, but thats all it does.
>
> WWaaaaaay back in the old days of VRML, Caligari's Pioneer was one of
> the best tools around. Really nifty interface, a fraction slow but a
> very nice modelling tool with really good support. Much of the Pioneer
> interface went into TrueSpace 3 and later. Haven't played with recent
> versions, but if it is anything like the older stuff, it should be
> pretty good.
>
> Portfolio supports the COB format, so you should be reasonably OK there,
> if you don't mind paying licensing fees for a commercial app.
>
> --
> Justin Couch                                    Author, Java Hacker
> http://www.vlc.com.au/~justin/               Java 3D FAQ Maintainer
> http://www.j3d.org/              J3D.org The Java 3D Community Site
> -------------------------------------------------------------------
> "Humanism is dead. Animals think, feel; so do machines now.
> Neither man nor woman is the measure of all things. Every organism
> process data according to its domain, its environment; you, with
> all your brains, would be useless in a mouse's universe..."
>                                               - Greg Bear, Slant
> -------------------------------------------------------------------
>
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