Thanks, but I think that this is not the reason.
I´ve three behaviors (mouserotator,translator y zoom) in a program where I
didn´t extends de Canvas3D , (instead I used the same Canvas3D)
and the CPU wasn´t working at 100%. It was at 100% only when the view was
changed.
Can anyone help me?
-----Mensaje original-----
De: J. Lee Dixon <[EMAIL PROTECTED]>
Para: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Fecha: lunes 5 de febrero de 2001 13:37
Asunto: Re: [JAVA3D]
>By default, Java3D is a real-time renderer, continually updating if you
>have any Behaviors in your program which may be changing the scene.
>
>See "View.setMinimumFrameCycleTime()". This function will put some
>delay between frames if your machine is fast enough.
>
>-Lee
>
>> -----Original Message-----
>> From: alvaro zabala [mailto:[EMAIL PROTECTED]]
>> Sent: Monday, February 05, 2001 4:58 AM
>> To: [EMAIL PROTECTED]
>> Subject: [JAVA3D]
>>
>>
>> Hi!
>> I have a problem with Java3D, and I hope someone could help me.
>>
>> I´ve made a class which extends from Canvas3D, to allowing
>> tasks like save
>> actions in methods postRender or postSwap.
>>
>> The problem is that Canvas3D is continously repainted, so
>> it´s consume 100%
>> of CPU.
>>
>> Does someone Know the reason?
>> Thanks!
>>
>> ==============================================================
>> =============
>> To unsubscribe, send email to [EMAIL PROTECTED] and
>> include in the body
>> of the message "signoff JAVA3D-INTEREST". For general help,
>> send email to
>> [EMAIL PROTECTED] and include in the body of the message "help".
>>
>
>===========================================================================
>To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
>of the message "signoff JAVA3D-INTEREST". For general help, send email to
>[EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".