Hi Folks;

I'm trying to evaluate whether or not my company should go with a Java /
Java 3D platform for a simulator.  We would require efficient collision
detection for complex worlds.  I briefly looked on the net trying to
determine exactly what Java 3D does, didn't find anything significant.
Which collision detection algorithm does it implement and where can I read
about it? I'll need the answer to this question before I recommend that my
company spend any money on Java / J3D development.

Cheers,

Karen Dias,
Engineer, ISE

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