Hi All,
We are about to release a demo Java3D application "Sun Java3D(tm) Fly Through".
This application allows users to load geometry from various formats (using
some of the loaders available on www.j3d.org) and navigate around the model.
The application includes an extensible view platform collision API which
uses picking, it also includes some default view platform behaviors including
a Drive behavior which will follow terrain.
The app includes other API's such as a SceneGraph IO system for storing
Java3D scene graphs in a file or sending them over a Stream.
The application will ship with full source code and a license which allows the
code to be reused (check the license file for full details).
I'll post to this list as soon as the code is available on the web.
Rgds
Paul
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Paul Byrne Email : [EMAIL PROTECTED]
Sun Microsystems Phone : (650) 786 9926
Visualization Software Group Fax : (650) 786 5852
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>Date: Wed, 28 Feb 2001 05:06:19 +1100
>From: Justin Couch <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Java 3D's Collision Dectection
>To: [EMAIL PROTECTED]
>
>"Illarramendi Amilibia, Aitor" wrote:
>>
>> Where could I find some sample source of Collision Detection Algorithm with
>> picking system?
>
>IIRC David Yazel and Shawn Kendall have both implemented this, so
>hopefully they might be able to help. I think they have been doing
>single body, not n-body work though.
>
>As a very simple summary - basically project a pick ray/polytope from
>the position in the scene of the object that you want to react to
>collisions and see what it collides with. If it is within whatever
>bounds you require (ie something gets "picked") then decide whether it
>collides or not.
>
>--
>Justin Couch Author, Java Hacker
>http://www.vlc.com.au/~justin/ Java 3D FAQ Maintainer
>http://www.j3d.org/ J3D.org The Java 3D Community Site
>-------------------------------------------------------------------
>"Humanism is dead. Animals think, feel; so do machines now.
>Neither man nor woman is the measure of all things. Every organism
>processes data according to its domain, its environment; you, with
>all your brains, would be useless in a mouse's universe..."
> - Greg Bear, Slant
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