I have max and would like to start putting my models in a Java3D viewer.  My first model
contains two textures.  I can get the model into Java3D but can only seem to get one
texture on the model (incorrectly).  Aren't texture coordinates encluded in my model file?
 
A tutorial, example code and model, or link to some help would be greatly appreciatted.
(I have already read the sun pdf tutorials on textures)
 
F

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