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I have max and would like to start putting
my models in a Java3D viewer. My first model
contains two textures. I can get the model
into Java3D but can only seem to get one
texture on the model (incorrectly). Aren't
texture coordinates encluded in my model file?
A tutorial, example code and model, or link to some
help would be greatly appreciatted.
(I have already read the sun pdf tutorials on textures)
F
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