I've created the model in max, and can export it in a number of formats (DXF, X, ect). I'd really like to find a lightwave exporter for max because (correct me if I'm wrong) thats a file format that is supported by J3D without any additional stuff. Right now, I'm exporting in DXF format and using NCSA Portfolio to import my models. I know the exported file contains texture information because it displays properly in 3dexplorer. Thanks F ----- Original Message ----- From: Justin Couch <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, March 01, 2001 2:30 PM Subject: Re: [JAVA3D] Newbie....geting my model into java > > Fiasco wrote: > > > > I have max and would like to start putting my models in a Java3D > > viewer. My first model > > contains two textures. I can get the model into Java3D but can only > > seem to get one > > texture on the model (incorrectly). Aren't texture coordinates > > encluded in my model file? > > First question: How are you defining the model? Is it something from a > file format like 3DSMax or are you coding it directly in Java3D. > > If the former, a number of the model loaders don't correctly support all > the file format's capabilites. Most of the 3DS loaders only support > geometry and material for example. Also, most of them have not been > updated to the J3D 1.2 spec that allows the definition of multiple > overlaying textures ( I assume that's what you are asking for when you > say two textures). > > -- > Justin Couch Author, Java Hacker > http://www.vlc.com.au/~justin/ Java 3D FAQ Maintainer > http://www.j3d.org/ J3D.org The Java 3D Community Site > ------------------------------------------------------------------- > "Humanism is dead. Animals think, feel; so do machines now. > Neither man nor woman is the measure of all things. Every organism > processes data according to its domain, its environment; you, with > all your brains, would be useless in a mouse's universe..." > - Greg Bear, Slant > ------------------------------------------------------------------- > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
