I'm not sure but I believe I've read on the 3D section of
www.webreference.com that there is a limitation on the number of polygons of
a scene that Java 3D can support.\


----- Original Message -----
From: "Florin Marghescu" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, March 13, 2001 4:23 PM
Subject: [JAVA3D] hello


> My company is interested to port same Performer applications to
>    Java+Java3D. We have very complex scenes,with 20 000 to 100 000
> nodes.
>     Our tests showed that we couldn't even create 10 000 nodes each with
> a
>    cube.
>     I presume the limitations was because of memory. However my
> workstation
>    has 128 MB RAM. I was interested if somone has any experience with
>    loading complex scenes ( ex aprox 50 000 nodes) in Java 3D ,if there
> are
>    any limitations to the number of nodes , and if there are any other
>    issues related to the complexity.
>     Speed is for the moment, not so important for our applications
>     Thank  you !
>
>
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