I have a fairly large application written in Java3D that crashes on me
intermittently. It doesn't throw any exceptions. It just gives me a
Windows dialog saying Java.exe will be terminated because the referenced
memory could not be read.
It seems to happen at completely random intervals.
I open the application and let it run without interaction and sometimes
it will run without crashing for a couple hours, but other times it will
crash after a couple of minutes.
I even tried stripping the application down but couldn't pinpoint a
feature that was causing it.
I tried running with -Xint, which disables the HotSpot optimizations and
the crashing stopped, but the framerate also dropped drastically.
I saw on the "fixed bugs" list that they fixed a bug which caused
"intermittent crashing" which seems to be what I am seeing, but I am
still seeing it using SDK1.3.1 and Java3D 1.2.1
I guess I just want to know if anyone else has seen this behavior with
their Java3D app, and if so what did you do about it?
Thanks.
-Roy
[EMAIL PROTECTED]
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".