Speaking of which, v1.3 beta I mean, roughly when will it be available in EA? -John- Kelvin Chung wrote: > Hi Justin, > > D3D 7.0 port did not support 3D Texture due to its > limitation. If you do a Canvas3D queryProperties() > the property texture3DAvailable always return false > in D3D version. For OGL version it is up to the driver > to support it, so always check this property before > using 3D Texture. Same for textureColorTableSize which > D3D did not support. > > However, the next port of Java3D using D3D 8.0 (in v1.3 beta) > will support 3D Texture. > > - Kelvin > ------------- > Java 3D Team > Sun Microsystems Inc. > > >X-Accept-Language: en > >MIME-Version: 1.0 > >Content-Transfer-Encoding: 7bit > >Date: Sun, 22 Apr 2001 23:13:42 +1000 > >From: Justin Couch <[EMAIL PROTECTED]> > >Subject: [JAVA3D] 3D Texture coords as float[] > >To: [EMAIL PROTECTED] > > > >Anyone tried any 3D texture mapping with sucess? > > > >I'm generating a single array of float[] for my texture coordinates and > >things just seem to be coming out odd. I've tried digging around the > >examples and code links shown online but can't find anything specifying > >the texture coordinate order for a flat array. Are we supposed to pass > >it as r,s,t triplets or s,t,r triplets to this call? > > > >For reference this is the D3D version of Java 3D 1.2.1 on a crappy > >notebook video card (ATI Rage 128 M3). > > > > > >-- > >Justin Couch http://www.vlc.com.au/~justin/ > >Freelance Java Consultant http://www.yumetech.com/ > >Author, Java 3D FAQ Maintainer http://www.j3d.org/ > >------------------------------------------------------------------- > >"Humanism is dead. Animals think, feel; so do machines now. > >Neither man nor woman is the measure of all things. Every organism > >processes data according to its domain, its environment; you, with > >all your brains, would be useless in a mouse's universe..." > > - Greg Bear, Slant > >------------------------------------------------------------------- > > > >=========================================================================== > >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > >of the message "signoff JAVA3D-INTEREST". For general help, send email to > >[EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help".
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