Hi

Yep it's me again with another new problem.
Here it is :

I've got one VirtualUniverse with three locales (yes that's
unusual I know). Each locale has it's own BranchGroup with a
viewingPlattform and a viewer and it's own BranchGroup with scene
geometry. For the viewingPlattform everything seems to work right, but
the seperate BranchGroups for geometry seem to interact with the
branchgroups of a different locale (how can this be?).
I load three different Scenes from file but instead of getting three
different scenes in each Canvas I get a very strange mix of geometry.

EOF,
 J.D.

--
Realtime Raytracer in JAVA
(http://www.antiflash.net/raytrace)

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