Wow, your answer is just as lame! No wonder Java3D has hardly gotten off
the ground...didn't you read, I said an example not deriving from Applet
and your example runs as an Applet! Go figure...plus it doesn't even run on
Netscape (just hands)...you say it "works"!? Try again...
-----Original Message-----
From: Corysia Taware [SMTP:[EMAIL PROTECTED]]
Sent: Monday, August 06, 2001 11:17 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] working examples needed w/out SimpleUniverse or
deriving from Applet
Starting out by insulting the Java3D community isn't the best way to get
help. You should know better...
Yes, this "actually" works. http://www.geocities.com/corysia/Virtual.html
is an example.
----- Original Message -----
From: "Sergei Haramundanis" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, August 06, 2001 5:40 AM
Subject: [JAVA3D] working examples needed w/out SimpleUniverse or deriving
from Applet
> I need a working example of a virtual universe without using
> SimpleUniverse, deriving from Applet or MainFrame. Does this actually
work?
> All the examples that I have seen use SimpleUniverse and derivce from
> Applet which is really lame. I've followed everything in the tutorial as
it
> says (but of course it offers no complete examples) and it doesn't work
at
> all. Following is my shot at build it. It shouldn't be this difficult to
> get a standalone Java3D application to work! I am very surprised at the
> lack of quality in examples and documentation on Java3D that are
available!
> Sun and the Java3D community should know better...
<snip>
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