Sergei, insulting those that are helping you will get you temporary
attention but in the long run others will write you off as offensive and
won't go to the extra effort to help you.  If you want it to not be an
applet just make a Frame and put your Canvas3D in it.  Is that so
difficult to comprehend?  (and Corysia's example DOES work in Netscape
just fine).

This community will go to great efforts to help each other, but when you
write complaining that our code doesn't work when all that is wrong is
your code, insult us and then demand "prompt" assistance on code (our
3DS loader) that has been released for free usage... well.. you're only
going to make enemies.  Did you seriously think two days response time
was bad for a FREE product?

- John Wright
Starfire Research

Sergei Haramundanis wrote:
>
> Wow, your answer is just as lame! No wonder Java3D has hardly gotten off
> the ground...didn't you read, I said an example not deriving from Applet
> and your example runs as an Applet! Go figure...plus it doesn't even run on
> Netscape (just hands)...you say it "works"!? Try again...
> -----Original Message-----
> From:   Corysia Taware [SMTP:[EMAIL PROTECTED]]
> Sent:   Monday, August 06, 2001 11:17 AM
> To:     [EMAIL PROTECTED]
> Subject:        Re: [JAVA3D] working examples needed w/out SimpleUniverse or
> deriving from              Applet
>
> Starting out by insulting the Java3D community isn't the best way to get
> help.  You should know better...
>
> Yes, this "actually" works.  http://www.geocities.com/corysia/Virtual.html
> is an example.
>
> ----- Original Message -----
> From: "Sergei Haramundanis" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, August 06, 2001 5:40 AM
> Subject: [JAVA3D] working examples needed w/out SimpleUniverse or deriving
> from Applet
>
> > I need a working example of a virtual universe without using
> > SimpleUniverse, deriving from Applet or MainFrame. Does this actually
> work?
> > All the examples that I have seen use SimpleUniverse  and derivce from
> > Applet which is really lame. I've followed everything in the tutorial as
> it
> > says (but of course it offers no complete examples) and it doesn't work
> at
> > all. Following is my shot at build it. It shouldn't be this difficult to
> > get a standalone Java3D application to work! I am very surprised at the
> > lack of quality in examples and documentation on Java3D that are
> available!
> > Sun and the Java3D community should know better...
>
> <snip>
>
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