Title: RE: [JAVA3D] Diferences between DirectX e OpenGL ?

Hi John,

Could you ellaborate further? I've been bringing in lots of multitextured objects into my world, turning on all the lights and such - but I am not noticing any visual differences.

> -----Original Message-----
> From: John Wright [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, August 16, 2001 10:54 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Diferences between DirectX e OpenGL ?
>
>
> Either DirectX or OpenGL is fine but there are more differences than
> just performance.  The visual rendering is different too and
> will result
> in scenes that look different (assuming you are doing more than just
> simple cube demos).
>
> - John Wright
> Starfire Research
>
> > "Pierce, Gregory (TBS)" wrote:
> >
> > The only difference is that one uses DirectX and that the other uses
> > OpenGL. Minor performance issues asside - either one should be fine.
> >
> > > -----Original Message-----
> > > From: Luis Fabio Magalhães [mailto:[EMAIL PROTECTED]]
> > > Sent: Wednesday, August 15, 2001 11:43 PM
> > > To: [EMAIL PROTECTED]
> > > Subject: [JAVA3D] Diferences between DirectX e OpenGL ?
> > >
> > >
> > > What's the diference between the JAVA 3D (DirectX Version)and
> > > JAVA3D (OpenGL
> > > Version) ?
> > >
> > > Which of them should i have install in my PC ?
> > >
> > > Thanks, for everything.
> > >
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> > >
>
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