Hi Saurabh
> Is it possible to set different material
> properties for the different sides of a face made double
> sided by setting the polygonattribute to CULL_NONE.
Nope this is not possible. To overcome this you could instead add a second
(directional light coming from behind and change the color of the
lightsource. That's the only way I can think off which comes close.
For an example you might have a look at my cool/warm tone based shader
EOF,
J.D.
--
Cool/warm tone based shader in Java3D
(http://www.antiflash.net/java3d/warmcool.html)
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