I developed an updateScene method for the new class, using as a model code I found on the web for PickHighlightBehavior.
I need to find the closest vertex of the object hit by the current pickray.
Thanks,
Mark
When when I change "false" to "true" in the second, inner if statement, the system says that
in the statement
even though the node does have those capabilities and I changed the capability of all my Shape3d objects to allow geometry read and write.
When I insert the following code before that statement, the same error occurs at the new statement:
int numIntersections = pickResult.numIntersections();
public void updateScene(int xPos, int yPos) {
super.updateScene(xPos, yPos);
PickCanvas pickCanvas = this.pickCanvas;
PickResult pickResult = pickCanvas.pickClosest();
if (pickResult != null) {
if (false) {
PickShape pickShape = pickCanvas.getPickShape();
PickIntersection pickIntersection = pickResult.getIntersection(0);
Point3d point3d = pickIntersection.getClosestVertexCoordinatesVW();
Point3d intersection = pickIntersection.getPointCoordinates();
System.out.println(0 + " Vertex=" + point3d + " Inter=" + intersection);
}
}
Mark Tapia
Research Scientist
Department of Architecture
Massachusetts Institute of Technology
Phone: 1.617.253.1721
Fax: 1.617.253.8221
Website: http://architecture.mit.edu/house_n/web/people/principal.htm
