Ehlo Dola

> This may be impossible in Java3D, but it is definitely
> possible OpenGL. So I'm surprised that it is
That's right it would work under OpenGL. But definitly not under
DirectX. Maybe that's why it's left out. But I think only a SUN-Engineer
could answer that question

EOF,
  J.D.

--
Jmark2k+1 (http://www.antiflash.net/jmark)
Test the performance of your PC online!

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to