Ehlo Wang > Now, I want to add a stationary background with a static Text3D label to the > same Canvas3D, but not to be affected by the camera's viewpoint. It means > that no matter where the viewpoint is and no matter what the camera's > orientation is, the background and the text label remain stationary to the > viewer. Hmm you could do two things:
First use a Billboard-Node attached to the TransformGroup of your Background and Text3d-Node Second if it's a behaviour node which is responsible for the camera navigation use the same transform to transform your node above. I haven't done much with Billboard's yet my first try didn't quite achieve the effect I wanted. EOF, J.D. -- Jmark2k+1 (http://www.antiflash.net/jmark) Test the performance of your PC online! =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".