hi, i'm quite new to java3d. i'm developing a 3d game and am wondering how to code the whole stuff. as i'm quite capable in programming with java, i'm wondering if java3d is capable (quality/speed) of the development of a 3d first person shooter. but what other choice is there if i want to code in java. are there any other libraries for java which can do the job. or should i give up java and learn c++?
another thing: how should i implements the various objects in the world. are in java coded objects faster/better than imported objects which are modelled with 3d modelling programms like blender? i'm would be glad for every opinion. cu mk __________________________________________________________________ Gesendet von Yahoo! Mail - http://mail.yahoo.de Ihre E-Mail noch individueller? - http://domains.yahoo.de =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
