Hi

In the JavaDoc of the Box-Primitive you can find following sentence
in the introduction:

"Box is a geometry primitive created with a given length, width, and
height. It is centered at the origin. By default, it lies within the
bounding box, [-1,-1,-1] and [1,1,1]. When a texture is applied to a box,
it is map CCW like on a Cylinder. A texture is mapped CCW from the back of
the body. The top and bottom faces are mapped such that the texture
appears front facing when the faces are rotated 90 toward the viewer."

Please note the texture part. Well okay I thought no problem load a
texture add the texture and TextureAttributes to the cube and voila. Nope
unfortunately this didn't work at all. No texture appeared on any face of
the box. Okay I thought hmm lets check the Face-Shapes. And to my suprise
I've found that the Geometry of the Box faces don't contain
TextureCoordinates at all!

HELLO???? What the hell should that be.

(This is both in J3D1.3beta1 and in J3D1.2.1_03)

EOF,
 J.D.


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