> will the material and textures also be imported or
> must i set them in java3d (VRML-format)?

that dempends on the importer I guess, Starfire's .3DS loader imports materials
and textures. I haven't used VRML stuff so..

but if you want to develop a FPS, you'll need animated models and probably have
to write your own loader for your own (or the used) model format. :o)
(isn't as difficult as it sounds, I have written a importer for 'Quake 3 Arena'
Models - it isn't completely finished, but main parts work and this took me
about a week. 'Unreal Tournament' Models seem to a bit more diffucult but they
are more flexible..)

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to