> will the material and textures also be imported or > must i set them in java3d (VRML-format)?
that dempends on the importer I guess, Starfire's .3DS loader imports materials and textures. I haven't used VRML stuff so.. but if you want to develop a FPS, you'll need animated models and probably have to write your own loader for your own (or the used) model format. :o) (isn't as difficult as it sounds, I have written a importer for 'Quake 3 Arena' Models - it isn't completely finished, but main parts work and this took me about a week. 'Unreal Tournament' Models seem to a bit more diffucult but they are more flexible..) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
