--- Michael Nischt <[EMAIL PROTECTED]> schrieb: > > will the material and textures also be imported or > > must i set them in java3d (VRML-format)? > > that dempends on the importer I guess, Starfire's > .3DS loader imports materials > and textures. I haven't used VRML stuff so.. > > but if you want to develop a FPS, you'll need > animated models and probably have > to write your own loader for your own (or the used) > model format. :o) > (isn't as difficult as it sounds, I have written a > importer for 'Quake 3 Arena' > Models - it isn't completely finished, but main > parts work and this took me > about a week. 'Unreal Tournament' Models seem to a > bit more diffucult but they > are more flexible..) >
ain't there a format which already supports animation. perhaps a format which blender already supports? __________________________________________________________________ Gesendet von Yahoo! Mail - http://mail.yahoo.de Ihre E-Mail noch individueller? - http://domains.yahoo.de =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
