--- Michael Nischt <[EMAIL PROTECTED]>
schrieb: > > will the material and textures also be
imported or
> > must i set them in java3d (VRML-format)?
>
> that dempends on the importer I guess, Starfire's
> .3DS loader imports materials
> and textures. I haven't used VRML stuff so..
>
> but if you want to develop a FPS, you'll need
> animated models and probably have
> to write your own loader for your own (or the used)
> model format. :o)
> (isn't as difficult as it sounds, I have written a
> importer for 'Quake 3 Arena'
> Models - it isn't completely finished, but main
> parts work and this took me
> about a week. 'Unreal Tournament' Models seem to a
> bit more diffucult but they
> are more flexible..)
>

ain't there a format which already supports animation.
perhaps a format which blender already supports?

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