On Mon, 26 Nov 2001, Raśl wrote: > Ok, thanks, but can my Applet knows if it is running on a DirectX or on a > OpenGL JRE? (That's important because of the minor functional diferences :(
No. You shouldn't really care too much. If there are bits that don't act quite the same, come up with a different approach. The only thing I can think of where this would be an issue is line thickness, and that's not really important (try using overlay lines instead). -- Justin Couch http://www.vlc.com.au/~justin/ Freelance Java Consultant http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Look through the lens, and the light breaks down into many lights. Turn it or move it, and a new set of arrangements appears... is it a single light or many lights, lights that one must know how to distinguish, recognise and appreciate? Is it one light with many frames or one frame for many lights?" -Subcomandante Marcos ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".