Technically it should make absolutely no difference in terms of how your
code works which version you are using.
I have
found that people have problems with one or the other based mostly on their
hardware drivers.
=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".-----Original Message-----
From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]On Behalf Of Juan Manuel Medina Palominos
Sent: 06 July 2004 17:00
To: [EMAIL PROTECTED]
Subject: [JAVA3D] directx and openglI have downloaded the two versions of java3d for win32 the opengl and the directx versions, I installed both of them, my question is , Is it ok to install the two of them and how do I know if I'm using opengl or directx in the code?
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