On Sun, 13 Jan 2002, stuart wrote:

> I am looking to upgrade my hardware in the next week or two, and anticipate
> running Java3d program which will be heavier on the computational side than
> the rendering(collision avoidance & condition detection involving 1000+
> spheres in a random environment).

There was a thread running about a month ago treating this very topic. You
probably should have a look through the archives just to see what we went
over then.

> I have looked at the option of running
> dual processors (intel and AMD), and it appears (allegedly) that gains made
> by the use of dual processors can be overcome by the purchase of a single
> processor running at 20% higher core bus speed.

Based on what sort of usage? In an application that is multi-threaded I would
doubt very much that statement. If it was just a single threaded app then
I could understand because that 20% is probably just the OS overheads being
shifted off to the 2nd CPU.

>  I am also shying away from
> instituting SCSI as I don't 'think' performance gain from synchronous bus
> would justify cost - my hard drives use different channels and I am pretty
> careful where I put and run things from, hopefully avoiding asynchronous
> pitfalls.

Not really. The advantage of Scsi is that the control functions are shifted
from the CPU to an on-card controller. The other advantage is that SCSI
reorganises requests to make things more efficient. So, even when you only
load textures from one HD and application data from another, you'll still
run into performance issues.


--
Justin Couch                         http://www.vlc.com.au/~justin/
Freelance Java Consultant                  http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
-------------------------------------------------------------------
"Look through the lens, and the light breaks down into many lights.
 Turn it or move it, and a new set of arrangements appears... is it
 a single light or many lights, lights that one must know how to
 distinguish, recognise and appreciate? Is it one light with many
 frames or one frame for many lights?"      -Subcomandante Marcos
-------------------------------------------------------------------

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to