Hi Gregory, I use the InputDevice interface together with keyboard, mouse and swing components (using synchronized methods between the input device scheduler and swing thread). Examples can be found in the j3d.org codebase. I'll add more as I develop them.Currently I have a MouseInputDevice, MouseKeyboardInputDevice( uses the +, - key for a third dimension). Next in the queue is a KeyboardInputDevice which is already coded and will be in the next updae I will send to Justin.
regards Paul Gregory Pierce schrieb: > For people out there who are doing userinterfaces for their Java3D > applications, how are you doing them? Are you creating 3D components, using > Java2D, etc? > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".