Title: Blurred background

Kelvin or anybody else in Java3D team,

I have another problem for you, this time in Java3D 1.3 beta1. In our application we use sort of "hot draw" mode when "cold" geometry is read using Raster object and then its ImageComponent2D is set to Background node that is displayed in immediate mode. It works fine in Java3D 1.2.1_03, but in 1.3 beta1 the background appears slightly blurred. It looks as if 1.2.1_03 uses OpenGL's drawPixels and beta1 uses texture with filtering turned on to display background. Can you comment on that, is it a bug, or a new feature, and how to work around that to get correct (not blurred) background picture?

Yuri.

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