Absolutely... I've tried to simulate this sort of thing before, particular with web browsers, trying to grab screenshots of the application behind the scene and converting them to textures. What a bomb that idea was...
Scott Virtopia 3D http//rpgvillage.com ----- Original Message ----- From: "Robert Bergman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, March 06, 2002 11:26 AM Subject: Re: [JAVA3D] Anyone want SVG content in a 3D world? > This would kick ass, especially if it were performant > enough to use in game apps. > > -Bob > > --- Justin Couch <[EMAIL PROTECTED]> wrote: > > Evening all, hope you are keeping toasty warm > > courtesy of my recent > > emails. Appologies to those in the southern > > hemisphere where it is still > > on the tail end of summer weather. I'm up north at > > the moment where it's > > a little chilly and so need to keep myself warm a > > bit :) > > > > Anyway, I have a serious question about stuff that > > could be added to the > > j3d.org code repository. > > > > In the X3D spec, there is a lot of talk about > > extended texture nodes. > > These provide windows to applications, and more > > interestingly, some way > > of defining SVG content to be used as a texture *or* > > as a 2D overlay on > > the window. We have another issue within Xj3D of not > > yet supporting the > > Text node. Ahha! says I, we have an interesting > > convergence point here. > > Perhaps there might be some use in providing a > > generic texture surface > > that does SVG stuff and can put it into 3D as a > > texture or maybe full > > object. In addition, it seems quite a few people > > don't like the current > > Text2D node, and using something like SVG texture > > might be a worthwhile > > option. > > > > We're going to need text support fairly quickly for > > a couple of our > > projects. What level of interest is there in us > > putting in the extra > > effort and making this a generic thing that would > > become part of the > > code repository? > > > > I would be looking to grab one of the open source > > SVG libraries as the > > basic rendering tool, and then using that to push > > out content as an > > animated texture or something like that. Maybe, I > > could also get the > > overlay code going again to push it into that area. > > We (yumetech) need > > to do this anyway, I'm just wondering what level of > > interest there might > > be in the greater community, and hence how much > > extra effort we should > > throw into getting it doing it properly v hacking up > > something simple. > > > > -- > > Justin Couch > > http://www.vlc.com.au/~justin/ > > Java Architect & Bit Twiddler > > http://www.yumetech.com/ > > Author, Java 3D FAQ Maintainer > > http://www.j3d.org/ > > > ------------------------------------------------------------------- > > "Humanism is dead. Animals think, feel; so do > > machines now. > > Neither man nor woman is the measure of all things. > > Every organism > > processes data according to its domain, its > > environment; you, with > > all your brains, would be useless in a mouse's > > universe..." > > - > > Greg Bear, Slant > > > ------------------------------------------------------------------- > > > > > =========================================================================== > > To unsubscribe, send email to [EMAIL PROTECTED] > > and include in the body > > of the message "signoff JAVA3D-INTEREST". For > > general help, send email to > > [EMAIL PROTECTED] and include in the body of the > > message "help". > > > __________________________________________________ > Do You Yahoo!? > Try FREE Yahoo! Mail - the world's greatest free email! > http://mail.yahoo.com/ > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
