Thank you, Nittin!

I do have a lot 3D objects to render but they are made of three 3D
primitives instead of a single sphere. I am thinking to use the idea to
improve the performance. If java only renders the objects in view frustum,
then I have really bad performance now.

I have run your TestApp.java. On my machine it shows Time taken to render
BranchGroup: 601 (1000 spheres). and 4126 total time. I am using Jdk1.3 and
j3d1.2 on a Pantuim III, 933MHz, w2k, NDivia TNT2 64Model 32 MB mem. card.
Do you mind my asking what you are using?

Thanks again!
Lan

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