Hi,

> >
> > All these things sound like driver problems. However, Java3D is the only
D3D
> > application, I tried so far, which shows any of this pathological
> > behaviour. Even when one of these other programs is started after Java3D
did
> > not work correctly, they still don't show any of this behaviour.
>
> >From the nVidia web site, it appears that the way the stereo driver works
is
> that it recognizes the application being run and configures itself to that
> application.  The driver apparently has an application database and knows
the
> details of how each application sets up its viewing parameters, so it is
able
> to generate stereo views automatically without the application itself
being
> aware that it is running in stereo.  Most of these applications seem to be
the
> popular games, naturally, so it's highly unlikely that Java 3D will be
> recognized and run properly in that mode.  There are a lot of parameters
> affecting the stereo display that can be handled properly only if Java 3D
can
> control the OpenGL or D3D pipeline itself.
>

Most of these adaptations can be done using window's registry. So even if
Nvidia
does not support Java3D, Java3D should still be able to support Nvidia by
adding itself (and the appropriate settings) to the game database (According
to the Nvidia web site,  this is possible).

Almost all of the problems that I wrote about in earlier mails could btw. be
fixed by
setting HKEY_LOCAL_MACHINE --> Software --> NVidia Corp --> Global -->
Stereo3D
- > 'StereoViewerType' to 2. (see also Simeons posting on
http://www.stereo3d.com/news/news0062.html)
However, now I have all kinds of problems with other D3D applications.
(And oddly enough any display setting changes in Java1.4 fullscreenmode now
crash windows 2000).

Carsten

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