hello, They are many mails post in the archive about this behavior but i've don't find the same Bug...
i've download the 1.3beta OGL version and i have a new bug in my application with the OrbitBehavior (com.sun.j3d.utils.behaviors.vp.OrbitBehavior) the behavior only work (wake up) with the canvas attach to the view of the VP (parent) I have two "cameras" (in fact, two VP with 2 Views and 2 Canvas) : VP1 --> View1 --> Canvas1 VP2 --> View2 --> Canvas2 orb = new OrbitBehavior(Canvas2); VP1.setViewPlatformBehavior(orb); and the behavior is active with the canvas1 ! and also it's very slow. with the 1.2.1_03 version there are no problems... any idea? Thanking you in advance for your help. kindest regards Renaud ___________________________________________________________ Do You Yahoo!? -- Une adresse @yahoo.fr gratuite et en français ! Yahoo! Mail : http://fr.mail.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".