Thanks, that is the parameter I was looking for in the archives.

I can reproduce the OpenGL error on this machine 100% of the time.  It's
probably a driver issue and therefore outside of Sun's control.  The OpenGL
Runtime works flawlessly on my WinXP laptop with a GeForce2-GO.

Is it also a known issue that under the DirectX runtime, the screen
resolution changes, but the canvas size does not?  Jeremy's demo writes the
words "IT WORKS!!".  I can see this fine under OpenGL.  Yet, under DirectX,
with -Dsun.java2d.noddraw=true, my screen resolution changes, but I'm only
able to see the text "IT W" as if I'm only seeing the upper-left quadrant of
the scene.


----- Original Message -----
From: "Kelvin Chung" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Cc: <[EMAIL PROTECTED]>
Sent: Thursday, June 13, 2002 5:06 PM
Subject: Re: [JAVA3D] Full Screen Exclusive Mode


> Hi Kevin,
>
>     For DirectX release use
>
>     java -Dsun.java2d.noddraw=true Demo
>
> I can't reproduce the crash under OpenGL version. It
> works with or without the above workaround.
>
> For the crash under D3D, bug 4702086
> - D3D: crash when fallback to software mode also fail
>
> is filed for it.
>
> This is caused by driver crash when invoking D3D function
>
>  pDevice->SetStreamSource(0, NULL, 0);
>
> to do cleanup (may not necessary) when
> there is nothing set in the stream source previously.
>
> In case fullscreen mode is used without setting
> -Dsun.java2d.noddraw, it fails in hardware mode
> and then fall back to software mode (fail also).
> It should just return without crash.
>
> Thanks.
>
> - Kelvin
> -------------------
> Java 3D Team
> Sun Microsystems Inc.
>
> >Date: Thu, 13 Jun 2002 10:03:53 -0600
> >From: "Kevin J. Duling" <[EMAIL PROTECTED]>
> >Subject: Re: [JAVA3D] Full Screen Exclusive Mode
> >X-Originating-IP: [134.242.29.50]
> >To: [EMAIL PROTECTED]
> >MIME-version: 1.0
> >X-MIMEOLE: Produced By Microsoft MimeOLE V5.50.4910.0300
> >X-Priority: 3
> >X-MSMail-priority: Normal
> >Delivered-to: [EMAIL PROTECTED]
> >X-OriginalArrivalTime: 13 Jun 2002 16:02:47.0576 (UTC)
FILETIME=[C2E25180:01C212F3]
> >
> >This may be a known issue and there may be a workaround for this, but I
> >can't find it.  The Java3D archives search engine is currently down or
> >unresponsive.
> >
> >Jeremy's demo is producing exceptions under Win2k 384 Meg, Java3D 1.3
Beta2,
> >DirectX 8.1 (4.08.01.0881), Java 1.4.0 with an ATI Rage128 VR 32 Meg
(driver
> >version 5.0.0.124).  I've tried both the Java3D DirectX Runtime and the
> >OpenGL runtime.  Logs are attached.
> >
> >The application enters fullscreen mode, shows the menu and, under
DirectX,
> >terminates.  Under OpenGL, the application hangs or the screen doesn't
> >update.  I have to give the machine the three-fingered-salute to get the
> >Task Manager up.  By then, I can see that the app has exited.  Then
> >sometimes, but not always, my screen returns to the original resolution.
> >
> >The application runs fine in windowed mode.
> >
> >
> >----- Original Message -----
> >From: "Jeremy Booth" <[EMAIL PROTECTED]>
> >To: <[EMAIL PROTECTED]>
> >Sent: Wednesday, June 12, 2002 11:37 AM
> >Subject: Re: [JAVA3D] Full Screen Exclusive Mode
> >
> >
> >> Kevin J. Duling wrote:
> >> > Is that demo publicly available?
> >> >
> >>
> >>
> >> It is now, http://www.computerbooth.com/j3d/
> >>
> >> Jeremy
> >>
> >> --
> >> ________________________________________________________
> >>
> >> PGP key is here -> http://www.computerbooth.com/pgp.html
> >>
> >> * If debugging is the process of removing bugs, then programming must
be
> >> the process of putting them in.
> >>
> >>
>
>===========================================================================
> >> To unsubscribe, send email to [EMAIL PROTECTED] and include in the
> >body
> >> of the message "signoff JAVA3D-INTEREST".  For general help, send email
to
> >> [EMAIL PROTECTED] and include in the body of the message "help".
> >>
>
>

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