Thanks, that is the parameter I was looking for in the archives. I can reproduce the OpenGL error on this machine 100% of the time. It's probably a driver issue and therefore outside of Sun's control. The OpenGL Runtime works flawlessly on my WinXP laptop with a GeForce2-GO.
Is it also a known issue that under the DirectX runtime, the screen resolution changes, but the canvas size does not? Jeremy's demo writes the words "IT WORKS!!". I can see this fine under OpenGL. Yet, under DirectX, with -Dsun.java2d.noddraw=true, my screen resolution changes, but I'm only able to see the text "IT W" as if I'm only seeing the upper-left quadrant of the scene. ----- Original Message ----- From: "Kelvin Chung" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Cc: <[EMAIL PROTECTED]> Sent: Thursday, June 13, 2002 5:06 PM Subject: Re: [JAVA3D] Full Screen Exclusive Mode > Hi Kevin, > > For DirectX release use > > java -Dsun.java2d.noddraw=true Demo > > I can't reproduce the crash under OpenGL version. It > works with or without the above workaround. > > For the crash under D3D, bug 4702086 > - D3D: crash when fallback to software mode also fail > > is filed for it. > > This is caused by driver crash when invoking D3D function > > pDevice->SetStreamSource(0, NULL, 0); > > to do cleanup (may not necessary) when > there is nothing set in the stream source previously. > > In case fullscreen mode is used without setting > -Dsun.java2d.noddraw, it fails in hardware mode > and then fall back to software mode (fail also). > It should just return without crash. > > Thanks. > > - Kelvin > ------------------- > Java 3D Team > Sun Microsystems Inc. > > >Date: Thu, 13 Jun 2002 10:03:53 -0600 > >From: "Kevin J. Duling" <[EMAIL PROTECTED]> > >Subject: Re: [JAVA3D] Full Screen Exclusive Mode > >X-Originating-IP: [134.242.29.50] > >To: [EMAIL PROTECTED] > >MIME-version: 1.0 > >X-MIMEOLE: Produced By Microsoft MimeOLE V5.50.4910.0300 > >X-Priority: 3 > >X-MSMail-priority: Normal > >Delivered-to: [EMAIL PROTECTED] > >X-OriginalArrivalTime: 13 Jun 2002 16:02:47.0576 (UTC) FILETIME=[C2E25180:01C212F3] > > > >This may be a known issue and there may be a workaround for this, but I > >can't find it. The Java3D archives search engine is currently down or > >unresponsive. > > > >Jeremy's demo is producing exceptions under Win2k 384 Meg, Java3D 1.3 Beta2, > >DirectX 8.1 (4.08.01.0881), Java 1.4.0 with an ATI Rage128 VR 32 Meg (driver > >version 5.0.0.124). I've tried both the Java3D DirectX Runtime and the > >OpenGL runtime. Logs are attached. > > > >The application enters fullscreen mode, shows the menu and, under DirectX, > >terminates. Under OpenGL, the application hangs or the screen doesn't > >update. I have to give the machine the three-fingered-salute to get the > >Task Manager up. By then, I can see that the app has exited. Then > >sometimes, but not always, my screen returns to the original resolution. > > > >The application runs fine in windowed mode. > > > > > >----- Original Message ----- > >From: "Jeremy Booth" <[EMAIL PROTECTED]> > >To: <[EMAIL PROTECTED]> > >Sent: Wednesday, June 12, 2002 11:37 AM > >Subject: Re: [JAVA3D] Full Screen Exclusive Mode > > > > > >> Kevin J. Duling wrote: > >> > Is that demo publicly available? > >> > > >> > >> > >> It is now, http://www.computerbooth.com/j3d/ > >> > >> Jeremy > >> > >> -- > >> ________________________________________________________ > >> > >> PGP key is here -> http://www.computerbooth.com/pgp.html > >> > >> * If debugging is the process of removing bugs, then programming must be > >> the process of putting them in. > >> > >> > >=========================================================================== > >> To unsubscribe, send email to [EMAIL PROTECTED] and include in the > >body > >> of the message "signoff JAVA3D-INTEREST". For general help, send email to > >> [EMAIL PROTECTED] and include in the body of the message "help". > >> > > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".