My application runs really slow with my current scene.  When I removed textures, I went from < 10 fps to ~30 fps.   When I killed a lot of geometery but added some textures, I went to ~60 fps.  That's with no atmospherics and no lights and no sound.
 
My system sure should be able to handle this:
 
Dual Athlon MP 1700+
512 MB Ram
ATI Radeon 7000 (64 mb vid ram)
JDK 1.4
Java3d 1.3 beta 2
WindowsXP Pro
 
Any Ideas why this would run so slow?  I don't think I have any thread blocking/locking or otherwise obviously bad code.
 
Thanks
Chad Zalkin

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