Hi Olivier!

> how can I get the volume and the surface of a 3D object in java3d?

In order to compute the area covered by the Shape3D's geometry, you could
sum up all the areas of the polygons that the shape consists of. A
triangle's area can be calculated by the cross product between two of the
triangle's edge vectors. The absolute length of the resulting vector is the
area. Further information can be found in section 2.01 of the
comp.graphics.algorithms faq (see
http://www.faqs.org/faqs/graphics/algorithms-faq/). There is also an
algorithm for computing the volume of a polyhedron in section 5.19 of this
faq. Probably this will help.

Best regards,
Andreas

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to