Hi all,
I'm also very interrested about this subject

I think olivier want to compute the mathematical area
of the shape :
you must make the sum of the areas of each triangle.
and for the mathematical volume,
i think it's more difficult...
perhaps with a octree method and test for each cell if
it's indside or outside the shape...
( a non-trivial test ;-) )

anyone have a better solution ?

Regards

Renaud

--- Joachim Diepstraten
<[EMAIL PROTECTED]> a
�crit : > Hi Olivier
>
> > how can I get the volume and the surface of a 3D
> object in java3d?
>
> Well you normaly describe the surface of your 3d
> objects in the Shape
> node so you already should have this. (Geometry =
> surface). I'm not
> sure what you mean by volume but you can get at
> least the BoundingVolume
> through the BoundingBox of your Shape node (this
> will be normally
> autogenerated).
>
> EOF,
>  J.D.
>
> --
> Explore SRT with the help of Java3D
>
(http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski)
> (http://www.antiflash.net/java3d/relativity (mirror)
>
>
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