I've yet to try this in any way, shape, or form, but I thought I'd see what everyone thinks first.
I have a waterfall (right now, just a bent set of planes, later on to have particles over the geometry to simulate it much better). I want it to appear that the water is moving (duh). So I'm thinking of changing the texture coordinates so that the texture moves over the geometry. Is this a good idea? What problems will I run into with the texture coords? Thanks, Chad Zalkin =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
