> -----Original Message-----
> From: Chad Zalkin [mailto:[EMAIL PROTECTED]]
> Sent: Dienstag, 23. Juli 2002 18:47
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Animated textures
>
>
> I've yet to try this in any way, shape, or form, but I
> thought I'd see what
> everyone thinks first.
>
> I have a waterfall (right now, just a bent set of planes,
> later on to have
> particles over  the geometry to simulate it much better).  I
> want it to
> appear that the water is moving (duh).  So I'm thinking of
> changing the
> texture coordinates so that the texture moves over the
> geometry.  Is this a
> good idea?  What problems will I run into with the texture coords?
>

you could use TextureAttributes.setTextureTransform(Transform3D),
so you don't have to go through each of the coordinates.

-- Peter

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