> -----Original Message----- > From: Chad Zalkin [mailto:[EMAIL PROTECTED]] > Sent: Dienstag, 23. Juli 2002 18:47 > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Animated textures > > > I've yet to try this in any way, shape, or form, but I > thought I'd see what > everyone thinks first. > > I have a waterfall (right now, just a bent set of planes, > later on to have > particles over the geometry to simulate it much better). I > want it to > appear that the water is moving (duh). So I'm thinking of > changing the > texture coordinates so that the texture moves over the > geometry. Is this a > good idea? What problems will I run into with the texture coords? >
you could use TextureAttributes.setTextureTransform(Transform3D), so you don't have to go through each of the coordinates. -- Peter =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
