On Thu, 15 Aug 2002 13:20:35 -0600, Raj N. Vaidya <[EMAIL PROTECTED]> wrote:

>Hi Paul,
>
>>On Thu, 15 Aug 2002 11:54:40 -0700, Paul Pantera ><[EMAIL PROTECTED]> wrote:
>
><snip>
>
>>I was using ordered groups to make sure a node's geometry
>>was rendered before its label, so the label would be on
>>top of the node.
>
>what would happen if you additionally turned off depth
>buffering too...

Yes, that's what I did.  I turned off depth buffering and rendered
the labels after the nodes so that the label showed up on top of
the node.  Undortunately, it didn't work.  Because depth buffering
was off for the labels, labels for nodes behind other nodes showed
up in front.

I'd use depth buffering on the labels if I could, but I can't seem
to accurately set the depth of the raster.  They're not being
transformed correctly.

I wonder what would happen if I read out the local-to-vworld of
the node, found the position of the node in vword coordinates,
and set the (X,Y,Z) position of the raster to that.  That would
eliminate the effects of bugs in transforming rasters.

Hm.

-Paul

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