Can someone please help me figure this out.
GraphicsConfiguration gc =
SimpleUniverse.getPreferredConfiguration();
setLayout(new BorderLayout());
Canvas3D c3d = new Canvas3D(gc);
add(c3d, BorderLayout.CENTER);
BranchGroup scene = new BranchGroup();
scene.addChild(new ColorCube());
scene.compile();
SimpleUniverse universe = new SimpleUniverse(c3d);
TransformGroup vpTrans =
universe.getViewingPlatform().getViewPlatformTransform();
Transform3D translate = new Transform3D();
translate.setTranslation(new Vector3f(0.0f, 0.3f, 0.0f));
vpTrans.setTransform(translate);
universe.addBranchGraph(scene);
All I'm doing is trying to set the initial view to look straight down on the
color cube, the problem is all I get is a black screen. The color cube
should be 2 meters X 2 meters X 2 meters right? and I should be setting the
viewPlatform to 3 meters in the positive Y direction. So why can't I see
anything? I've tried translating the view platform back along the Z axis the
same amount..
(0.0f, 0.0f, 0.3f) and even (0.0f, 0.0f, =0.3f) and I still get a black
screen. Please help, this is a simple question and I'm just not
understanding the specifics of java3d. Any help would be greatly
appreciated. Thanks.
Eric
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